GoldenEye (universe)Eurocomn-SpaceActivisionFirst-person shooterConsole of originNintendo 64First installment(N64) (1997)Latest installment(2011)Article on WikipediaThe GoldenEye universe ( ゴールデンアイ, GoldenEye) refers to the Super Smash Bros. Series' collection of properties that hail from the GoldenEye series of first-person shooter games which was first developed.

The franchise is composed of adaptations of the film, making it technically the only universe to not debut as a video games series. Due to Rare's sale to Microsoft and resulting lack of presence on Nintendo platforms afterwards, combined with the video game series being based on a movie franchise and thus involving many other copyright holders, GoldenEye only received limited representation in Smash.In The 's design in this game is based on its appearance in GoldenEye 007 for the.In The in all non-Japanese releases of Melee retains its appearance from GoldenEye 007 for the N64, with the PAL version referring to it by its original name, the Proximity Mine.

The Japanese release of Melee, however, redesigned the item to resemble its appearance from a later Rare game on the same engine,. The item's references to GoldenEye are minimized, with its game of origin listed as 'TOP SECRET' in the Western releases.Later Smash games redesigned the Motion-Sensor Bomb and treat it as an original series property. Melee TrophyTrivia. GoldenEye is the newest universe to be represented in the original Super Smash Bros., with an initial date of August 1997. As GoldenEye was based on the James Bond franchise which debuted in 1953, it could technically also be considered the oldest universe represented in the Super Smash Bros. Series. GoldenEye is the only universe represented in the original Super Smash Bros.
Game to not have a playable character, as well as the only universe from said game to be cut entirely. GoldenEye is also the only universe in the entire series to be based on a licensed property, as it is based on the film of the same name, which in turn is an installment of the James Bond film franchise, itself being based on a book series by Ian Fleming.
It also includes three new multiplayer maps taken from Super Mario 64, including Princess Peach’s Castle, Bob-omb Battlefield and Big Boo’s Haunt.While the single-player campaign follows the same overarching plot as GoldenEye 007, there are a number of dialogue changes to give the game more of a Mario feel. Enemy guards are now Koopa Troopas, and Toad takes on the renowned role of!You can play the GoldenEye with Mario characters mod on an original N64 console by using an.
We’ve tested it (and included a couple of screenshots) and it runs surprisingly well – even in multiplayer.Head over to for more information on downloading and installing the patch. You can also play on an emulator if you don’t have an EverDrive 64.GoldenEye 007 has a small, yet dedicated modding community, and new patches and mods are frequently released. Last year, the total game conversion was released, a brand new game based in the GoldenEye 007 engine based on the hit 1964 Bond film.More recently, renowned N64 modder SubDrag released the, which enables you to play the game at 640 x 480i resolution (using an N64 Expansion Pak).